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Headlight Studio

Gameplay Developer (Unreal Engine 5.6 / C++)

Remote

Montpellier, France

Full Time

05-10-2025

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Skills

Trello Jira Jenkins Problem-solving C++

Job Specifications

Headlight Studio is an independent studio based in Montpellier, France, developing immersive and ambitious experiences under Unreal Engine 5.6. We are looking for a Gameplay Developer to join the team remotely and work on our two titles:

Rooted - a post-apocalyptic open-world survival game (over 1,000,000 wishlists on Steam).
Backrooms: Extractions - a cooperative online horror game with more than 65,000 players.
Responsibilities:
Develop and integrate gameplay systems and mechanics in C++ under Unreal Engine 5.6.
Work closely with the Game Director and Lead Developer on multiplayer systems.
Design and optimize network features (replication, RPCs, authority logic, cooperative interactions).
Create reusable gameplay modules and technical tools.
Collaborate with 3D, design, and technical teams for smooth integration.
Requirements:
Excellent proficiency in C++ with Unreal Engine 5 (mandatory).
Strong understanding of multiplayer principles (Replication, RPC, Authority).
Comfortable working with characters, animation integration, and Control Rig.
Experience with online or cooperative projects appreciated.
Clean, maintainable code and solid problem-solving skills.
Tech environment:
Unreal Engine 5.6
C++ / Blueprint (integration & debugging)
Perforce / Jenkins / Discord / Trello / Jira
Structured workflow with technical sheets and milestone validation
Conditions:
Contract: Freelance / CDD / CDI depending on profile
Remote work - Studio based in Montpellier (34), France
Start date: as soon as possible

Apply:

Send your CV and a portfolio or code sample to contact@headlight-studio.com

Subject: Candidature - Gameplay Developer (Rooted / Backrooms)

About the Company

Headlight Studio is a French independent game development studio based in Montpellier, founded and led by Mathieu Pascal. We design, develop and publish PC games with strong visual identities, immersive atmospheres, and meaningful gameplay systems. Our flagship title Rooted, a post-apocalyptic multiplayer survival game, has reached over 1 million wishlists on Steam. To support its development, we released Backrooms: Extractions, a shorter experimental horror experience. We handle every aspect of production internally: game d... Know more