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Dreamscape Learn

Junior VR Software Engineer

Hybrid

Culver city, United states

$ 110,000 /year

Junior

Full Time

10-12-2025

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Skills

C# Unity Monitoring Version Control Problem-solving Programming git Software Development

Job Specifications

Dreamscape Learn, a pioneer in the realm of immersive virtual reality learning design, is seeking a Junior Software Engineer to help build and maintain our educational content that is built on our next-generation learning platforms. You'll work on interactive applications across VR environments, backend systems, and integrations that connect our immersive experiences with real-world learning outcomes.

This role is ideal for a Junior Software Engineer who enjoys tackling technical challenges, writing clean, efficient code, and learning from a multidisciplinary team of artists, designers, educators, and engineers.

Requirements

Roles and Responsibilities:

Software Development

Support the development and maintenance of VR/AR applications, interaction systems, and internal tools under the guidance of senior engineers.
Write clean, readable, and reusable code following team standards and established best practices
Help debug and improve existing code, including basic performance tuning and refactoring with support from the team

Collaboration & Problem-Solving

Partner with Product, Design, and Educational Content teammates to understand requirements and implement well-scoped technical tasks.
Collaborate with other engineers through pair programming, code reviews, and team discussions to learn and improve
Participate in standups, sprint planning, and cross-functional check-ins, providing clear updates on progress and blockers

Quality & Reliability

Write and maintain unit tests (and assist with integration tests) to support stable, reliable releases
Help verify that content and features run as expected across supported platforms/devices
Assist in monitoring deployments and troubleshooting issues, escalating when needed and documenting learnings
Contribute to documentation, small internal tools, and shared coding standards as you grow in the role

Qualifications & Requirements:

1-2 years of professional software development experience (internships or academic projects welcome).
Proficiency in a C#
Working knowledge of Version Control tools (ex. Git)
Familiarity integrating cross-functional assets (art, audio, animation, VFX, etc.) into Unity scenes/hierarchies, with support from senior team members
Working knowledge of common Unity-friendly design patterns and a willingness to learn and apply best practices in a team codebase
Hands-on experience using Unity to build interactive 3D applications (through coursework, personal projects, internships, or 1-2 years professional experience)
Familiarity with Unity workflows and package management, including importing assets, managing dependencies, and organizing projects
Exposure to key Unity systems such as Render Pipelines (URP/HDRP), Timeline, UI (uGUI and/or UI Toolkit), and Addressables; experience with Jobs/Burst is a plus
Interest or early experience in VR/AR/XR or other real-time 3D systems, with eagerness to grow in performance and device-specific best practices.

Preferred Skills:

Bachelor's degree in Computer Science, Engineering, or related field (or equivalent hands-on experience).

Benefits

Compensation $71,000 - $110,000.00 per annum
Health/ dental/ vision insurance
Employee Assistance Program
Unlimited PTO
Perks at work

Dreamscape Learn is firmly committed to cultivating an inclusive and diverse workplace, and as an equal opportunity employer, we encourage applications from all eligible candidates.

About the Company

Through a seamless blend of immersive technology, cinematic storytelling, and rigorous pedagogy, we give educators what they need most: students who show up, stay engaged, and succeed. Dreamscape Learn is already transforming how thousands of students learn, and that number is growing every day. We can't wait to see what they do next. Know more